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š—§š—µš—² š——š—¶š—æš—²š—°š˜š—¼š—æ | ɄɔɹnɄɔ pɹɐuoĒą¹… ·ɹp ([personal profile] determinist) wrote2018-08-31 12:04 pm
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App for LifeAftr

Player Information
Name: Marti
Age: Over 18
Contact: plurk: [plurk.com profile] texelations | discord: texelations#2055
Current characters: n/a

Character Information
Name: The Director a.k.a. Leonard Church
Series: Red vs. Blue
Appearance: Leonard is a thin white man, with black hair that’s shot through with grey, and brilliant green eyes. He also wears glasses and keeps a well-groomed goatee.
Age: Canon is unclear, but he’s older than 54 if the fan guide is to be believed.
Canon Point: His death
Canon History: http://rvb.wikia.com/wiki/Leonard_Church [ tw: mention of suicide]
Personality: By the end of Leonard Church’s life, the canon point I have chosen for him, he had made the remarkable feat of turning all his positive traits into negative manifestations. For example, take the one factor defines him more than any other, his obsessive nature. Leonard views his goals in life as something that he should grasp onto and not let go, and this not only includes things like his career and field of expertise, but in things like his love life and in getting back at his rival. Being persistent can be a positive trait, of course, but Leonard has a way of pushing things too hard and too far. He steps over the lines of ethics and of humane treatment of not only his employees, not only the artificial intelligence that was assigned for his use, but even of his own daughter, in the name of getting what he truly wants most. So although he is driven when it comes to work, he’s also far too willing to sacrifice the needs of others for his own desires, even when those desires prove to conflict with the aims of his paramilitary project.

Leonard also has the tendency to be controlling. He pulls strings to make things turn out the way he wants them to, leading to situations where other people get hurt along the way. He manipulates people by withholding their desires, then grants those desires once the person is willing to help him. When he discovers that someone is completely loyal to him, he rewards that person with position and prestige in the Project—but when someone seems unwilling to toe the line, whether because that person is less able to keep up with his standards, or because that person is too much of a loose cannon to completely obey orders, he systematically punishes them for it.

When things begin to move in a direction that’s beyond Leonard’s control, he tends to lose his temper, leading to outbursts. When evidence shows that he shouldn’t continue with the tack he is taking, he often refuses to change course—his obsessive tendencies and his controlling nature lead to him being stubborn.

Leonard’s extreme selfishness is apparent in the aftermath of the things he does in the name of keeping the Project running, of course. He does more than make excuses for himself—he vehemently defends his decisions. He persists in making the same mistakes time and again. And he persists in doing these things despite the fact that it irreparably damages his relationship with his daughter. Because although it seems that Carolina is an afterthought in his pursuit of his goals, the fact is that he positioned her to be the top agent for specific reasons. He likes that she’s loyal to him, despite the fact that Allison’s death caused a certain distance to grow between them. Their relationship becomes transactional, in a way—he offers her position and power, and accepts her loyalty in place of familial love. He doesn’t address her as a father might until she begins to show more defiance, and then it’s only to chastise her sharply. Warmth is absent, even from their final meeting—their final conversation centers on Carolina’s decision to move on, and the Director’s decision to give up. They deliver their farewells as commander and agent, not loving family members.

Leonard’s decision to end his own life is a perfect confluence of the personality traits described above: He can no longer control his fate should the authorities find him, so he takes the matter into his own hands. Though his final words do hint that he has some religious belief that he might get another chance, by that point, he’s willing to die rather than face the results of his failures. He is devoted not to his living daughter, but to the memory of someone who he has tried and failed time and again to recreate. The thing that interests me about bringing him to LifeAftr is that he makes that remark, which is about his potential reincarnation after his death: ā€œPerhaps the next time around.ā€ When someone who had most likely channeled his traits into kind and loving behaviors for his wife—during her life—ends up transforming into a dishonest blackguard in the name of bringing her memory back in some way, well...it’s interesting to contemplate playing out him realizing he’ll truly never get the chance to get it right. In his final scene is becomes clear that he’d begun to regret some of the choices in his life, especially with regards to how he’d treated his daughter—he calls back to her as she leaves that she had been his ā€œgreatest creation,ā€ quite a statement when one considers everything else he had accomplished. The decision to kill himself can also be seen as an admission of acceptance of the fact that he would never be able to recreate Allison in actuality. Though he expresses hope that he may get another chance, it seems he knows in a way that it’s not something he can ever achieve. I’d like to play out the conflict within him between the hope that he can try again, and acceptance that he has much to atone for.

Abilities:

- Intelligence: Leonard has a PhD in an advanced field of computer engineering. His doctoral thesis predicted the ability to create smart AIs without the death of the originating brain, which is a piece of knowledge he evidently used to start the Project.

- Manipulation: Leonard is not afraid to use people’s trust in him to get what he wants, and will definitely lie or cheat to do so, if necessary.

Inventory:

- One M6G magnum pistol with five remaining rounds of ammunition.

- A datapad containing only a short film of his wife before her death, giving him a farewell before leaving on deployment. The datapad will be damaged, as explained in the game’s FAQ, and though he will attempt to repair the one remaining file, he will never again be able to view the film it contains of his wife.

- The clothing he was wearing when he died, which was the uniform he wore as Director of Project Freelancer.

Sample

Thread Sample: Threads with Epsilon, Carolina, Washington